weatherless...................79.18951% offense.......................48.98546% balance.......................26.80229% hyperoffense..................17.84576% sand.......................... 7.57782% monotype...................... 7.47618% sun........................... 6.68131% rain.......................... 4.87469% voltturn...................... 4.60845% semistall..................... 3.77537% hail.......................... 2.65749% stall......................... 2.59112% trickroom..................... 1.30554% sunoffense.................... 1.04873% monobug....................... 1.02274% multiweather.................. 0.81049% sandoffense................... 0.80709% monowater..................... 0.78496% choice........................ 0.66553% mononormal.................... 0.62856% monosteel..................... 0.53465% rainoffense................... 0.42203% monoice....................... 0.41971% hailoffense................... 0.39929% monoflying.................... 0.39140% monoghost..................... 0.38738% monopoison.................... 0.36881% monograss..................... 0.36711% monodark...................... 0.36587% monopsychic................... 0.35179% monodragon.................... 0.35118% monorock...................... 0.32101% monofire...................... 0.31080% monoelectric.................. 0.28048% monofairy..................... 0.26516% monoground.................... 0.25511% monofighting.................. 0.22556% sandstall..................... 0.17373% dragmag....................... 0.16538% tailwind...................... 0.15671% trickhail..................... 0.08478% sunstall...................... 0.06467% tricksun...................... 0.05585% allweather.................... 0.03744% gravity....................... 0.03512% rainstall..................... 0.03079% tricksand..................... 0.02816% trickrain..................... 0.01810% hailstall..................... 0.00913% fear.......................... 0.00325% sandfear...................... 0.00170% swagplay...................... 0.00155% trapper....................... 0.00108% Stalliness (mean: -0.261) -2.0|# |######### -1.0|####################### |############################## 0.0|########################## |############### +1.0|####### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%