weatherless...................76.87415% offense.......................35.41343% balance.......................32.50755% hyperoffense..................15.34696% stall.........................11.34827% rain..........................10.47406% voltturn......................10.25493% sand.......................... 6.75290% semistall..................... 5.38379% sun........................... 4.88356% monotype...................... 2.27269% trickroom..................... 1.91471% hail.......................... 1.20956% monowater..................... 0.90663% hailoffense................... 0.59990% choice........................ 0.59214% dragmag....................... 0.57461% rainoffense................... 0.52153% sandoffense................... 0.50711% mononormal.................... 0.39356% sandstall..................... 0.33899% sunoffense.................... 0.26270% sunstall...................... 0.24288% multiweather.................. 0.18382% gravity....................... 0.18234% monofire...................... 0.16232% tailwind...................... 0.13149% monodragon.................... 0.12490% monobug....................... 0.12445% monofairy..................... 0.11633% rainstall..................... 0.08503% monosteel..................... 0.08151% trickhail..................... 0.06651% monoice....................... 0.05766% monodark...................... 0.04852% monoghost..................... 0.04189% monopsychic................... 0.03981% monofighting.................. 0.03791% monoground.................... 0.03762% monopoison.................... 0.03333% monoflying.................... 0.02807% monoelectric.................. 0.01844% tricksun...................... 0.01556% monograss..................... 0.01532% tricksand..................... 0.00910% monorock...................... 0.00595% trickrain..................... 0.00034% allweather.................... 0.00015% hailstall..................... 0.00004% fear.......................... 0.00002% sandfear...................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.145) -2.0|### |########## -1.0|################## |######################## 0.0|############################## |######################## +1.0|######### |###### +2.0|### |### +3.0|### |#### more negative = more offensive, more positive = more stall one # = 0.72%