weatherless...................67.33863% offense.......................50.87750% hyperoffense..................25.66151% sun...........................20.50221% balance.......................18.73539% rain..........................13.84973% monotype...................... 9.25726% multiweather.................. 7.39292% batonpass..................... 4.31662% sand.......................... 3.94797% sunoffense.................... 3.43045% semistall..................... 2.78249% stall......................... 1.94311% hail.......................... 1.85725% rainoffense................... 1.72712% mononormal.................... 1.28616% voltturn...................... 1.19936% choice........................ 1.10373% monowater..................... 0.91941% monobug....................... 0.83166% monoflying.................... 0.79842% monosteel..................... 0.76076% monopsychic................... 0.70830% monodragon.................... 0.70310% trickroom..................... 0.69775% monoghost..................... 0.66750% sandoffense................... 0.54808% monograss..................... 0.50933% monofairy..................... 0.49893% monodark...................... 0.45545% monoice....................... 0.41859% monoelectric.................. 0.40961% monopoison.................... 0.39795% monofighting.................. 0.38534% dragmag....................... 0.38487% monofire...................... 0.36140% monoground.................... 0.34880% monorock...................... 0.30232% hailoffense................... 0.28405% trapper....................... 0.22087% sunstall...................... 0.18999% sandstall..................... 0.16967% tricksun...................... 0.10965% trickrain..................... 0.07861% tailwind...................... 0.06759% rainstall..................... 0.06286% swagplay...................... 0.05026% tricksand..................... 0.02773% gravity....................... 0.01985% trickhail..................... 0.00520% allweather.................... 0.00473% hailstall..................... 0.00299% fear.......................... 0.00173% sandfear...................... 0.00016% Stalliness (mean: -0.475) |# -2.0|### |############# -1.0|########################### |############################## 0.0|#################### |########## +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.90%