weatherless...................60.23454% offense.......................48.72030% hyperoffense..................27.11561% sun...........................26.99478% balance.......................18.56795% rain..........................17.42673% multiweather.................. 9.51529% monotype...................... 7.01505% sunoffense.................... 4.56361% sand.......................... 3.56838% batonpass..................... 3.56197% semistall..................... 3.25797% stall......................... 2.33817% rainoffense................... 2.33301% hail.......................... 1.37928% choice........................ 1.14882% voltturn...................... 1.11583% mononormal.................... 0.96732% trickroom..................... 0.84947% monowater..................... 0.74783% monodragon.................... 0.63731% monosteel..................... 0.61407% monoflying.................... 0.59958% monobug....................... 0.56180% monopsychic................... 0.51938% monoghost..................... 0.48932% sandoffense................... 0.46875% monofairy..................... 0.40534% dragmag....................... 0.37574% monodark...................... 0.34673% monograss..................... 0.32761% monoice....................... 0.32603% monoelectric.................. 0.29163% monoground.................... 0.29127% sunstall...................... 0.28733% sandstall..................... 0.26393% monopoison.................... 0.26181% monofighting.................. 0.26139% monofire...................... 0.25786% hailoffense................... 0.20785% monorock...................... 0.19932% trapper....................... 0.19455% tricksun...................... 0.18320% trickrain..................... 0.13709% swagplay...................... 0.08687% rainstall..................... 0.08099% tailwind...................... 0.07130% gravity....................... 0.02497% tricksand..................... 0.01634% hailstall..................... 0.00324% allweather.................... 0.00247% fear.......................... 0.00233% trickhail..................... 0.00225% sandfear...................... 0.00012% Stalliness (mean: -0.469) |# -2.0|### |############### -1.0|############################# |############################## 0.0|#################### |########## +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%