sun...........................43.30110% weatherless...................42.84641% offense.......................42.01527% hyperoffense..................28.75426% rain..........................23.33788% balance.......................19.54336% multiweather..................12.96865% sunoffense.................... 7.25893% semistall..................... 5.31097% stall......................... 4.37614% rainoffense................... 3.69089% sand.......................... 3.01825% batonpass..................... 2.40729% monotype...................... 2.38598% trickroom..................... 1.41784% choice........................ 0.92214% sunstall...................... 0.80022% sandstall..................... 0.73572% hail.......................... 0.48462% voltturn...................... 0.47973% mononormal.................... 0.46297% tricksun...................... 0.45716% trickrain..................... 0.32109% monodragon.................... 0.26474% monowater..................... 0.25892% monoflying.................... 0.23229% monopsychic................... 0.21774% dragmag....................... 0.21479% monosteel..................... 0.20503% monofairy..................... 0.19582% sandoffense................... 0.17643% monobug....................... 0.14262% monoground.................... 0.13781% rainstall..................... 0.13429% monoghost..................... 0.13252% monoice....................... 0.11258% monoelectric.................. 0.08437% swagplay...................... 0.08109% monodark...................... 0.07975% monofighting.................. 0.07196% hailoffense................... 0.07059% monograss..................... 0.07054% monopoison.................... 0.04931% trapper....................... 0.04863% tailwind...................... 0.04861% monofire...................... 0.04825% gravity....................... 0.04509% monorock...................... 0.04320% fear.......................... 0.00591% tricksand..................... 0.00258% hailstall..................... 0.00219% allweather.................... 0.00014% trickhail..................... 0.00002% sandfear...................... 0.00000% Stalliness (mean: -0.379) |# -2.0|##### |################## -1.0|############################## |############################ 0.0|##################### |############ +1.0|######### |### +2.0|### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.76%