sun...........................45.88473% weatherless...................39.08227% offense.......................31.69815% hyperoffense..................26.58576% balance.......................22.28637% rain..........................20.56569% stall......................... 9.85982% multiweather.................. 9.70384% semistall..................... 9.56990% sunoffense.................... 6.33058% rainoffense................... 4.80145% sand.......................... 4.05445% sunstall...................... 2.24595% batonpass..................... 2.03145% trickroom..................... 1.78059% sandstall..................... 1.63975% monotype...................... 0.76244% tricksun...................... 0.64666% trickrain..................... 0.51475% choice........................ 0.39251% rainstall..................... 0.19140% voltturn...................... 0.16291% mononormal.................... 0.13357% hail.......................... 0.12764% dragmag....................... 0.11672% gravity....................... 0.11418% monoflying.................... 0.09243% monowater..................... 0.08603% monodragon.................... 0.08196% monopsychic................... 0.08049% monoghost..................... 0.07458% monoground.................... 0.06822% monofairy..................... 0.06352% trapper....................... 0.05090% tailwind...................... 0.05085% monosteel..................... 0.05016% sandoffense................... 0.03553% monoice....................... 0.03379% monobug....................... 0.02612% monoelectric.................. 0.02375% monodark...................... 0.02198% hailoffense................... 0.02039% monofighting.................. 0.01370% monograss..................... 0.01201% monorock...................... 0.01019% monofire...................... 0.00879% swagplay...................... 0.00716% monopoison.................... 0.00698% hailstall..................... 0.00423% fear.......................... 0.00322% tricksand..................... 0.00051% allweather.................... 0.00001% trickhail..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.102) | -2.0|######## |###################### -1.0|############################## |########################### 0.0|###################### |################ +1.0|##################### |####### +2.0|######## |###### +3.0|# more negative = more offensive, more positive = more stall one # = 0.59%