weatherless...................85.60373% offense.......................51.14293% balance.......................33.47286% hyperoffense..................11.85842% hail..........................10.73447% voltturn...................... 2.96171% rain.......................... 2.62431% semistall..................... 2.55788% hailoffense................... 1.74708% trickroom..................... 1.30425% stall......................... 0.96791% sun........................... 0.95525% monotype...................... 0.71380% choice........................ 0.62629% rainoffense................... 0.51137% monoice....................... 0.42069% sunoffense.................... 0.17502% sand.......................... 0.12969% monobug....................... 0.06115% monofighting.................. 0.06010% trickhail..................... 0.05166% multiweather.................. 0.04745% hailstall..................... 0.04428% monoghost..................... 0.02952% mononormal.................... 0.02952% monowater..................... 0.02847% monoelectric.................. 0.02320% monodark...................... 0.02109% monograss..................... 0.02109% monorock...................... 0.01687% monopoison.................... 0.01582% sandstall..................... 0.01476% monoflying.................... 0.01371% gravity....................... 0.01160% tailwind...................... 0.01054% monodragon.................... 0.01054% monopsychic................... 0.00738% monosteel..................... 0.00527% monoground.................... 0.00527% monofairy..................... 0.00422% monofire...................... 0.00422% tricksun...................... 0.00316% rainstall..................... 0.00211% dragmag....................... 0.00105% trapper....................... 0.00105% Stalliness (mean: -0.202) |### -1.5|#### |######### -1.0|############## |#################### -0.5|########################## |############################## 0.0|########################### |###################### +0.5|################ |########## +1.0|##### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%