weatherless...................85.18484% offense.......................49.76874% balance.......................33.81434% hail..........................13.16007% hyperoffense..................12.42139% voltturn...................... 4.76902% hailoffense................... 2.94099% semistall..................... 2.13096% stall......................... 1.86456% trickroom..................... 1.23895% rain.......................... 1.20380% choice........................ 0.89415% sun........................... 0.41119% rainoffense................... 0.30703% monotype...................... 0.21847% monoice....................... 0.15004% sunoffense.................... 0.09935% sand.......................... 0.04057% trickhail..................... 0.02866% monoghost..................... 0.02807% sandstall..................... 0.02101% hailstall..................... 0.01091% monobug....................... 0.01038% monofighting.................. 0.00914% mononormal.................... 0.00790% monodark...................... 0.00609% monograss..................... 0.00448% gravity....................... 0.00243% monowater..................... 0.00165% tricksun...................... 0.00126% monopoison.................... 0.00068% multiweather.................. 0.00047% tailwind...................... 0.00027% monopsychic................... 0.00002% monoelectric.................. 0.00001% monosteel..................... 0.00001% monoflying.................... 0.00001% trapper....................... 0.00000% monorock...................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.194) |##### -1.5|##### |######### -1.0|############## |####################### -0.5|########################## |############################## 0.0|############################ |########################## +0.5|#################### |########## +1.0|#### |## +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%