weatherless...................72.78919% offense.......................40.26032% balance.......................33.65059% hyperoffense..................19.51435% sand..........................13.85976% voltturn...................... 7.61650% sun........................... 6.10054% rain.......................... 5.33490% semistall..................... 4.49702% hail.......................... 2.97722% stall......................... 2.07772% choice........................ 1.17080% trickroom..................... 1.09426% hailoffense................... 1.09424% sunoffense.................... 0.94645% multiweather.................. 0.86209% sandoffense................... 0.76394% monotype...................... 0.73272% sandstall..................... 0.64391% rainoffense................... 0.49244% gravity....................... 0.29813% dragmag....................... 0.28305% tricksun...................... 0.15324% monowater..................... 0.12394% tailwind...................... 0.10699% monoice....................... 0.08533% monoghost..................... 0.07855% monodragon.................... 0.05441% monobug....................... 0.05173% monopoison.................... 0.04932% monofairy..................... 0.04607% tricksand..................... 0.04247% monofire...................... 0.04006% monodark...................... 0.03596% monofighting.................. 0.03363% monoelectric.................. 0.03093% monosteel..................... 0.02937% monopsychic................... 0.01969% trickrain..................... 0.01904% monorock...................... 0.01869% mononormal.................... 0.01866% monograss..................... 0.01745% allweather.................... 0.01578% monoground.................... 0.01506% monoflying.................... 0.01386% rainstall..................... 0.01386% sunstall...................... 0.01078% hailstall..................... 0.00866% trapper....................... 0.00691% trickhail..................... 0.00217% swagplay...................... 0.00007% Stalliness (mean: -0.222) -2.0|### |########## -1.5|############ |############### -1.0|################# |##################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|###################### |############### +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%