weatherless...................88.97900% offense.......................47.46979% balance.......................35.39501% hyperoffense..................11.38768% voltturn...................... 5.19922% sun........................... 4.79998% rain.......................... 4.34249% semistall..................... 3.51660% stall......................... 2.23093% trickroom..................... 1.94421% sunoffense.................... 1.36163% hail.......................... 1.28224% rainoffense................... 0.84131% sand.......................... 0.65569% monotype...................... 0.50947% choice........................ 0.49976% hailoffense................... 0.14108% monoice....................... 0.12908% dragmag....................... 0.09196% monorock...................... 0.06226% sandstall..................... 0.06168% tailwind...................... 0.06054% multiweather.................. 0.05883% monowater..................... 0.05769% monobug....................... 0.05769% mononormal.................... 0.05483% monograss..................... 0.04912% monopsychic................... 0.04284% monoflying.................... 0.03370% hailstall..................... 0.03256% trickrain..................... 0.02285% gravity....................... 0.02056% rainstall..................... 0.02056% monoghost..................... 0.01999% monoelectric.................. 0.01828% monofairy..................... 0.01371% monopoison.................... 0.01314% monofighting.................. 0.01142% trapper....................... 0.01142% tricksun...................... 0.01142% monodark...................... 0.01085% sunstall...................... 0.01028% monofire...................... 0.00971% monoground.................... 0.00514% monosteel..................... 0.00400% monodragon.................... 0.00228% swagplay...................... 0.00114% trickhail..................... 0.00114% Stalliness (mean: -0.132) -2.0|# |## -1.5|##### |######### -1.0|############## |################### -0.5|########################## |############################ 0.0|############################## |######################## +0.5|################# |########### +1.0|####### |### +1.5|# |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%