weatherless...................89.83288% offense.......................46.41670% balance.......................37.08478% hyperoffense..................10.51761% voltturn...................... 6.12755% sun........................... 4.31080% rain.......................... 4.11821% semistall..................... 3.53615% stall......................... 2.44476% trickroom..................... 1.93577% sunoffense.................... 1.20461% hail.......................... 1.07827% rainoffense................... 0.87252% sand.......................... 0.69671% choice........................ 0.51234% monotype...................... 0.32184% hailoffense................... 0.14606% monoice....................... 0.09244% dragmag....................... 0.07927% sandstall..................... 0.07473% tailwind...................... 0.07065% mononormal.................... 0.03712% multiweather.................. 0.03657% monowater..................... 0.03398% monorock...................... 0.02957% trickrain..................... 0.02771% monobug....................... 0.02706% monopsychic................... 0.02453% monograss..................... 0.02395% hailstall..................... 0.02357% monoflying.................... 0.02059% gravity....................... 0.01795% rainstall..................... 0.01591% monoghost..................... 0.01547% monopoison.................... 0.01507% monoelectric.................. 0.01186% tricksun...................... 0.00916% monofairy..................... 0.00697% monofighting.................. 0.00669% monodark...................... 0.00565% sunstall...................... 0.00506% trapper....................... 0.00335% monoground.................... 0.00290% monosteel..................... 0.00240% monofire...................... 0.00231% monodragon.................... 0.00184% swagplay...................... 0.00120% trickhail..................... 0.00076% Stalliness (mean: -0.099) -2.0|# |## -1.5|#### |######## -1.0|############ |################## -0.5|######################## |########################### 0.0|############################## |######################## +0.5|################ |########### +1.0|###### |### +1.5|# |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%