weatherless...................79.50943% offense.......................46.99290% balance.......................36.38581% sun...........................11.33314% hyperoffense..................10.72135% hail.......................... 6.65840% semistall..................... 4.00703% voltturn...................... 3.61565% rain.......................... 2.49092% trickroom..................... 1.91803% stall......................... 1.89291% sunoffense.................... 1.47154% hailoffense................... 0.72605% choice........................ 0.62719% monotype...................... 0.57533% sand.......................... 0.29415% rainoffense................... 0.29172% multiweather.................. 0.28604% trickhail..................... 0.12884% monoice....................... 0.12398% gravity....................... 0.07536% monofairy..................... 0.06483% monofighting.................. 0.06320% mononormal.................... 0.06077% monoghost..................... 0.05753% monobug....................... 0.04619% monowater..................... 0.04457% monoelectric.................. 0.04214% tailwind...................... 0.03646% tricksun...................... 0.02593% monofire...................... 0.02431% sunstall...................... 0.02107% monoflying.................... 0.01864% monopsychic................... 0.01783% monograss..................... 0.01540% monorock...................... 0.01378% monosteel..................... 0.01297% rainstall..................... 0.01134% monodragon.................... 0.01053% hailstall..................... 0.01053% monopoison.................... 0.00972% monoground.................... 0.00729% sandstall..................... 0.00486% monodark...................... 0.00162% trickrain..................... 0.00081% Stalliness (mean: -0.117) -2.0|# |## -1.5|##### |######## -1.0|############## |##################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|#################### |############# +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%