weatherless...................84.03882% balance.......................50.93618% offense.......................28.63538% semistall..................... 9.66911% hail.......................... 8.43030% hyperoffense.................. 5.78601% sun........................... 5.32339% stall......................... 4.97332% voltturn...................... 4.24898% rain.......................... 1.75455% hailoffense................... 1.00342% trickroom..................... 0.68584% sand.......................... 0.60985% sunoffense.................... 0.52264% choice........................ 0.16419% rainoffense................... 0.15925% multiweather.................. 0.15691% monotype...................... 0.06285% monoice....................... 0.04418% sunstall...................... 0.02121% hailstall..................... 0.01532% mononormal.................... 0.01083% monodragon.................... 0.00480% monograss..................... 0.00480% gravity....................... 0.00210% tricksun...................... 0.00187% monopsychic................... 0.00074% monobug....................... 0.00072% monofire...................... 0.00038% monoghost..................... 0.00036% monowater..................... 0.00026% monoflying.................... 0.00026% monofighting.................. 0.00017% trickhail..................... 0.00017% monoelectric.................. 0.00014% rainstall..................... 0.00001% monofairy..................... 0.00001% sandstall..................... 0.00001% monosteel..................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.274) -2.0|## |# -1.5|### |##### -1.0|###### |########## -0.5|############### |##################### 0.0|############################# |###################### +0.5|########################## |############################## +1.0|############## |######### +1.5|######## |### +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%