weatherless...................86.51674% offense.......................40.33156% hyperoffense..................35.97026% balance.......................19.64952% sand.......................... 4.45852% rain.......................... 3.75703% trickroom..................... 3.07656% sun........................... 2.92418% voltturn...................... 2.75078% hail.......................... 2.54585% semistall..................... 2.23845% stall......................... 1.81020% monotype...................... 1.73139% rainoffense................... 1.34255% choice........................ 1.25322% sunoffense.................... 1.25322% hailoffense................... 1.17177% monobug....................... 0.66996% sandstall..................... 0.52020% sandoffense................... 0.31002% monoghost..................... 0.29688% gravity....................... 0.24697% multiweather.................. 0.18654% monowater..................... 0.13399% monoelectric.................. 0.10772% monoice....................... 0.10246% mononormal.................... 0.09984% monoground.................... 0.08407% monofairy..................... 0.06568% monopsychic................... 0.06043% tricksand..................... 0.05517% monosteel..................... 0.05255% monodark...................... 0.05255% monodragon.................... 0.04992% monofighting.................. 0.03415% monopoison.................... 0.02365% monoflying.................... 0.02102% tailwind...................... 0.01839% monorock...................... 0.01839% tricksun...................... 0.01839% monofire...................... 0.01839% dragmag....................... 0.01314% monograss..................... 0.01051% hailstall..................... 0.00525% trickhail..................... 0.00263% Stalliness (mean: -0.597) -2.5|# |##### -2.0|########### |################## -1.5|####################### |########################## -1.0|############################## |############################ -0.5|############################# |############################ 0.0|######################## |################### +0.5|############ |######### +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%