weatherless...................85.59100% offense.......................39.27643% hyperoffense..................36.01841% balance.......................19.95656% sand.......................... 5.04068% rain.......................... 4.35380% voltturn...................... 3.33955% trickroom..................... 3.12669% sun........................... 2.76095% semistall..................... 2.53715% hail.......................... 2.43493% stall......................... 2.21144% rainoffense................... 1.69692% hailoffense................... 1.33813% monotype...................... 1.33056% sunoffense.................... 1.29051% choice........................ 1.26278% sandstall..................... 0.69811% monobug....................... 0.48100% monoghost..................... 0.32359% gravity....................... 0.24913% sandoffense................... 0.20688% multiweather.................. 0.16441% monoground.................... 0.11420% monoelectric.................. 0.07614% monoice....................... 0.06672% monowater..................... 0.06459% mononormal.................... 0.05990% tricksand..................... 0.05398% monodragon.................... 0.04045% monofairy..................... 0.03723% monodark...................... 0.03405% monosteel..................... 0.03054% monopsychic................... 0.02739% monopoison.................... 0.02276% monofighting.................. 0.01813% monoflying.................... 0.01174% tailwind...................... 0.01140% monofire...................... 0.01102% monorock...................... 0.01098% dragmag....................... 0.01098% tricksun...................... 0.01000% hailstall..................... 0.00364% monograss..................... 0.00233% trickhail..................... 0.00178% Stalliness (mean: -0.573) -2.5|# |##### -2.0|############ |#################### -1.5|########################## |########################## -1.0|############################## |############################# -0.5|############################## |############################## 0.0|######################### |#################### +0.5|############ |########## +1.0|####### |### +1.5|## |# +2.0|# | +2.5| | +3.0|## more negative = more offensive, more positive = more stall one # = 0.34%