weatherless...................77.00000% offense.......................50.35484% balance.......................27.03226% hyperoffense..................19.25806% sand..........................15.12903% voltturn...................... 3.70968% rain.......................... 3.51613% sun........................... 3.19355% semistall..................... 3.00000% sandoffense................... 1.87097% hail.......................... 1.83871% monotype...................... 1.22581% choice........................ 1.22581% trickroom..................... 0.77419% multiweather.................. 0.67742% rainoffense................... 0.48387% stall......................... 0.35484% trapper....................... 0.25806% mononormal.................... 0.25806% hailoffense................... 0.19355% monoflying.................... 0.19355% monowater..................... 0.16129% monodark...................... 0.12903% monoelectric.................. 0.12903% gravity....................... 0.09677% sunoffense.................... 0.09677% monobug....................... 0.09677% monofire...................... 0.09677% monopoison.................... 0.06452% monopsychic................... 0.06452% monofairy..................... 0.06452% monoice....................... 0.06452% monograss..................... 0.03226% monosteel..................... 0.03226% monoground.................... 0.03226% tricksand..................... 0.03226% monodragon.................... 0.03226% Stalliness (mean: -0.364) |###### -1.5|####### |############## -1.0|##################### |############################# -0.5|######################## |############################## 0.0|######################## |#################### +0.5|########## |###### +1.0|######## |## +1.5| more negative = more offensive, more positive = more stall one # = 0.49%