weatherless...................84.55214% offense.......................47.59123% balance.......................31.37325% hyperoffense..................15.77194% sand.......................... 6.22602% sun........................... 5.72205% voltturn...................... 4.04239% semistall..................... 3.59688% hail.......................... 3.01037% stall......................... 1.66669% sunoffense.................... 1.50849% hailoffense................... 1.07541% trickroom..................... 1.01853% choice........................ 0.80345% rain.......................... 0.78467% monotype...................... 0.74763% multiweather.................. 0.29180% monoice....................... 0.17566% sandstall..................... 0.17011% sandoffense................... 0.14207% gravity....................... 0.09974% monofighting.................. 0.09498% monobug....................... 0.09206% rainoffense................... 0.08942% monowater..................... 0.07593% monoghost..................... 0.05767% monoelectric.................. 0.04788% monopsychic................... 0.04471% mononormal.................... 0.03228% monopoison.................... 0.03095% monograss..................... 0.02831% dragmag....................... 0.02434% tailwind...................... 0.02249% trickrain..................... 0.01825% monodragon.................... 0.01799% monosteel..................... 0.01667% monodark...................... 0.01561% monofire...................... 0.01402% tricksand..................... 0.01032% monoflying.................... 0.00979% rainstall..................... 0.00979% monorock...................... 0.00926% sunstall...................... 0.00899% monoground.................... 0.00847% monofairy..................... 0.00820% trickhail..................... 0.00344% hailstall..................... 0.00265% tricksun...................... 0.00265% trapper....................... 0.00159% Stalliness (mean: -0.247) -2.0|#### |#### -1.5|####### |############ -1.0|################## |######################## -0.5|########################### |############################# 0.0|############################## |####################### +0.5|################# |########### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%