weatherless...................81.18306% offense.......................41.17885% balance.......................33.93760% hyperoffense..................16.89472% sand..........................11.01245% voltturn...................... 6.07631% semistall..................... 4.84091% sun........................... 4.11654% hail.......................... 3.85752% stall......................... 3.14792% hailoffense................... 2.53959% sunoffense.................... 1.27287% trickroom..................... 0.69778% choice........................ 0.65215% sandstall..................... 0.50180% multiweather.................. 0.43281% rain.......................... 0.26385% monotype...................... 0.16200% rainoffense................... 0.08457% sandoffense................... 0.07272% gravity....................... 0.03746% monopsychic................... 0.03640% monopoison.................... 0.03304% dragmag....................... 0.03127% monoelectric.................. 0.02845% monoice....................... 0.02597% monobug....................... 0.00963% monowater..................... 0.00853% tailwind...................... 0.00762% monodragon.................... 0.00681% hailstall..................... 0.00603% tricksand..................... 0.00550% monofighting.................. 0.00359% monosteel..................... 0.00357% sunstall...................... 0.00211% monograss..................... 0.00141% monoghost..................... 0.00118% monodark...................... 0.00113% trickrain..................... 0.00095% monofire...................... 0.00088% mononormal.................... 0.00084% monorock...................... 0.00081% monofairy..................... 0.00055% monoflying.................... 0.00026% rainstall..................... 0.00009% trickhail..................... 0.00004% monoground.................... 0.00001% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.170) -2.0|##### |####### -1.5|######## |########### -1.0|############### |#################### -0.5|####################### |######################### 0.0|############################## |###################### +0.5|#################### |############## +1.0|######### |##### +1.5|## |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%