weatherless...................79.91080% balance.......................37.04576% offense.......................34.63241% hyperoffense..................16.57355% sand..........................13.02598% voltturn...................... 8.25711% semistall..................... 6.57227% stall......................... 5.17601% hail.......................... 4.25973% hailoffense................... 3.38081% sun........................... 3.07080% sunoffense.................... 1.02384% sandstall..................... 0.92474% multiweather.................. 0.36370% choice........................ 0.33248% trickroom..................... 0.21981% rain.......................... 0.09652% monotype...................... 0.06446% dragmag....................... 0.05972% monopsychic................... 0.02782% monopoison.................... 0.02163% gravity....................... 0.01377% sandoffense................... 0.01250% rainoffense................... 0.00829% hailstall..................... 0.00488% monobug....................... 0.00394% monoelectric.................. 0.00372% monodragon.................... 0.00350% tricksand..................... 0.00324% sunstall...................... 0.00258% tailwind...................... 0.00217% monowater..................... 0.00139% monoice....................... 0.00082% monofighting.................. 0.00078% trickrain..................... 0.00028% monograss..................... 0.00024% monosteel..................... 0.00020% monorock...................... 0.00017% monofairy..................... 0.00014% monodark...................... 0.00013% monofire...................... 0.00010% monoghost..................... 0.00009% mononormal.................... 0.00007% monoflying.................... 0.00006% rainstall..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.043) -2.0|##### |######## -1.5|######## |########## -1.0|########## |############# -0.5|################ |##################### 0.0|############################## |################## +0.5|##################### |################ +1.0|############ |###### +1.5|## |### +2.0|### |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.48%