monotype......................100.00000% monodark......................100.00000% sand..........................62.44337% offense.......................48.20760% weatherless...................37.45675% balance.......................36.74692% hyperoffense..................10.85072% sandoffense................... 5.22918% semistall..................... 3.95577% voltturn...................... 0.94525% stall......................... 0.23899% sandstall..................... 0.19618% choice........................ 0.17835% swagplay...................... 0.11414% sun........................... 0.09988% hail.......................... 0.06064% multiweather.................. 0.06064% monoghost..................... 0.02140% monosteel..................... 0.01427% monoice....................... 0.01427% trickroom..................... 0.01070% tricksand..................... 0.01070% monodragon.................... 0.00357% monofairy..................... 0.00357% monofire...................... 0.00357% mononormal.................... 0.00357% Stalliness (mean: -0.139) -1.5|###### |########## -1.0|############ |################# -0.5|############################ |############################## 0.0|############################# |#################### +0.5|######################## |############### +1.0|##### |### +1.5|## more negative = more offensive, more positive = more stall one # = 0.50%