weatherless...................99.34091% balance.......................57.90696% offense.......................15.95962% semistall.....................13.53053% stall.........................11.77247% batonpass..................... 5.13709% hyperoffense.................. 0.83041% sand.......................... 0.60568% sandstall..................... 0.16857% monotype...................... 0.15321% monorock...................... 0.10495% trapper....................... 0.08749% sun........................... 0.04147% dragmag....................... 0.03998% monofire...................... 0.01792% rain.......................... 0.01193% monopoison.................... 0.01140% monosteel..................... 0.01067% monopsychic................... 0.00564% monoflying.................... 0.00082% monobug....................... 0.00056% monowater..................... 0.00052% monoelectric.................. 0.00042% monoice....................... 0.00032% monograss..................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.584) -1.0|## |# -0.5|#### |############ 0.0|############################## |############################## +0.5|################### |############### +1.0|################### |########## +1.5|####### |####### +2.0|#### |###### more negative = more offensive, more positive = more stall one # = 0.61%