weatherless...................99.58641% balance.......................62.57944% offense.......................14.34606% semistall.....................13.36971% stall......................... 8.65475% batonpass..................... 5.12424% hyperoffense.................. 1.05004% sand.......................... 0.40868% dragmag....................... 0.06580% sandstall..................... 0.04480% monotype...................... 0.01824% monorock...................... 0.01715% sun........................... 0.00484% trapper....................... 0.00203% monopsychic................... 0.00084% monofire...................... 0.00010% rain.......................... 0.00007% monopoison.................... 0.00005% monoflying.................... 0.00005% monobug....................... 0.00002% monoelectric.................. 0.00001% monoice....................... 0.00001% monowater..................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.538) -1.0|## |# -0.5|### |######## 0.0|############################## |########################### +0.5|##################### |########## +1.0|################### |########## +1.5|#### |##### +2.0|###### | more negative = more offensive, more positive = more stall one # = 0.68%