weatherless...................56.41590% sand..........................42.39970% offense.......................41.74087% balance.......................35.47408% semistall..................... 9.11994% hyperoffense.................. 8.79846% stall......................... 4.86665% batonpass..................... 4.53988% sandstall..................... 3.17464% dragmag....................... 2.91660% sandoffense................... 2.36564% monotype...................... 1.10721% rain.......................... 1.04799% choice........................ 0.70218% sun........................... 0.40608% mononormal.................... 0.28553% multiweather.................. 0.26755% rainoffense................... 0.20198% monowater..................... 0.18189% sunoffense.................... 0.11844% trapper....................... 0.11210% voltturn...................... 0.10892% monopsychic................... 0.10892% monobug....................... 0.09200% monopoison.................... 0.08354% monoflying.................... 0.07403% monograss..................... 0.06874% monofire...................... 0.06239% monosteel..................... 0.06134% monofighting.................. 0.06134% monoghost..................... 0.04970% monorock...................... 0.02009% hail.......................... 0.01904% monoground.................... 0.01586% monoelectric.................. 0.01586% monodark...................... 0.01481% monoice....................... 0.01269% monodragon.................... 0.01269% rainstall..................... 0.00317% monofairy..................... 0.00106% Stalliness (mean: 0.044) -2.0|# |# -1.5|###### |####### -1.0|################## |######################## -0.5|############################## |########################### 0.0|########################### |######################### +0.5|######################### |################# +1.0|############## |########### +1.5|######### |###### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%