weatherless...................51.61377% sand..........................47.31160% offense.......................41.60788% balance.......................33.90462% hyperoffense.................. 9.65848% semistall..................... 9.43018% stall......................... 5.39884% batonpass..................... 4.72292% sandstall..................... 3.78917% dragmag....................... 3.18435% sandoffense................... 2.89282% rain.......................... 1.00635% choice........................ 0.74358% monotype...................... 0.71786% sun........................... 0.31796% multiweather.................. 0.24182% rainoffense................... 0.23457% mononormal.................... 0.21327% monowater..................... 0.14007% sunoffense.................... 0.13642% monopsychic................... 0.09765% trapper....................... 0.09647% voltturn...................... 0.09533% monopoison.................... 0.05224% monofire...................... 0.04304% monograss..................... 0.04010% monoflying.................... 0.03665% monobug....................... 0.03589% monosteel..................... 0.02301% monoelectric.................. 0.01849% monofighting.................. 0.01807% monoghost..................... 0.01383% hail.......................... 0.01055% monoground.................... 0.00758% monodragon.................... 0.00713% monorock...................... 0.00711% monodark...................... 0.00454% monoice....................... 0.00379% rainstall..................... 0.00354% monofairy..................... 0.00066% Stalliness (mean: 0.035) -2.0|# |## -1.5|####### |######### -1.0|#################### |########################## -0.5|############################## |########################## 0.0|########################### |####################### +0.5|######################### |################## +1.0|############# |############ +1.5|########## |###### +2.0|### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%