weatherless...................57.17324% offense.......................40.12585% balance.......................32.91383% sand..........................20.58361% hyperoffense..................17.46062% rain..........................17.12494% semistall..................... 6.30692% voltturn...................... 4.54213% sun........................... 4.07241% choice........................ 3.68245% dragmag....................... 3.48304% stall......................... 3.19279% monotype...................... 1.74374% hail.......................... 1.55097% sandoffense................... 1.35710% trickroom..................... 1.11559% sandstall..................... 1.04137% rainoffense................... 0.85636% rainstall..................... 0.52955% multiweather.................. 0.44867% sunoffense.................... 0.44424% monodragon.................... 0.35894% sunstall...................... 0.26810% monofighting.................. 0.17061% monoground.................... 0.16839% monowater..................... 0.16618% monorock...................... 0.12629% monoice....................... 0.11078% hailoffense................... 0.10081% monoflying.................... 0.08973% monobug....................... 0.08752% mononormal.................... 0.08420% monoghost..................... 0.08198% monodark...................... 0.08087% monoelectric.................. 0.06647% tricksand..................... 0.06315% monograss..................... 0.05207% monofire...................... 0.05207% tailwind...................... 0.04764% monopoison.................... 0.04542% monosteel..................... 0.04542% monopsychic................... 0.04431% hailstall..................... 0.03656% gravity....................... 0.01551% allweather.................... 0.01329% trapper....................... 0.01108% tricksun...................... 0.00886% trickhail..................... 0.00775% trickrain..................... 0.00665% monofairy..................... 0.00443% Stalliness (mean: -0.141) -2.0|## |###### -1.5|########## |################# -1.0|#################### |######################## -0.5|########################## |############################ 0.0|############################## |######################### +0.5|##################### |################ +1.0|########### |####### +1.5|##### |### +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.39%