weatherless...................74.63193% offense.......................41.85951% balance.......................35.94805% sand..........................16.11521% hyperoffense..................12.19571% sun........................... 7.83728% semistall..................... 6.79706% voltturn...................... 4.15400% stall......................... 3.19968% rain.......................... 2.79682% monotype...................... 1.88029% multiweather.................. 1.75574% sandoffense................... 1.29361% sunoffense.................... 0.90708% dragmag....................... 0.86327% trickroom..................... 0.70694% choice........................ 0.65282% hail.......................... 0.40286% sandstall..................... 0.32727% monowater..................... 0.29033% monodark...................... 0.23450% rainoffense................... 0.22076% monofire...................... 0.17265% monoflying.................... 0.14345% monofighting.................. 0.14173% mononormal.................... 0.12112% monobug....................... 0.11424% monopsychic................... 0.11167% monosteel..................... 0.10823% monograss..................... 0.10222% monodragon.................... 0.10136% sunstall...................... 0.08933% tricksand..................... 0.07301% monorock...................... 0.06786% monofairy..................... 0.06614% monoelectric.................. 0.06614% monoground.................... 0.05326% tailwind...................... 0.04724% rainstall..................... 0.04209% monoice....................... 0.04123% monopoison.................... 0.03865% monoghost..................... 0.03522% hailoffense................... 0.01117% hailstall..................... 0.01031% trickhail..................... 0.00945% trapper....................... 0.00773% tricksun...................... 0.00773% allweather.................... 0.00687% fear.......................... 0.00172% gravity....................... 0.00086% Stalliness (mean: -0.047) -2.0|# |### -1.5|###### |########### -1.0|############## |#################### -0.5|######################### |############################# 0.0|############################## |######################### +0.5|#################### |################ +1.0|########## |####### +1.5|#### |### +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%