weatherless...................74.69333% offense.......................39.20782% balance.......................37.74117% sand..........................16.83237% hyperoffense..................12.06199% semistall..................... 7.39618% sun........................... 6.91156% voltturn...................... 5.18395% stall......................... 3.59284% rain.......................... 3.05777% multiweather.................. 1.74507% monotype...................... 1.31055% sandoffense................... 1.20831% dragmag....................... 1.03650% sunoffense.................... 0.83933% choice........................ 0.69404% trickroom..................... 0.59024% sandstall..................... 0.33857% hail.......................... 0.27498% monowater..................... 0.23558% monodark...................... 0.22928% rainoffense................... 0.18945% monofire...................... 0.12493% mononormal.................... 0.09323% monoflying.................... 0.08911% sunstall...................... 0.06823% monodragon.................... 0.06635% monofighting.................. 0.06473% monosteel..................... 0.06246% tricksand..................... 0.05936% monobug....................... 0.05706% monofairy..................... 0.05597% monograss..................... 0.05432% monopsychic................... 0.05428% monoelectric.................. 0.04693% monorock...................... 0.04683% monoground.................... 0.03483% rainstall..................... 0.03199% tailwind...................... 0.02790% monoice....................... 0.02735% monopoison.................... 0.02115% monoghost..................... 0.02026% trapper....................... 0.00922% hailoffense................... 0.00897% trickhail..................... 0.00888% hailstall..................... 0.00713% tricksun...................... 0.00668% allweather.................... 0.00626% fear.......................... 0.00112% gravity....................... 0.00009% Stalliness (mean: -0.010) -2.0|# |### -1.5|###### |########### -1.0|############# |################### -0.5|####################### |############################ 0.0|############################## |########################## +0.5|###################### |################# +1.0|########### |######## +1.5|##### |### +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%