weatherless...................68.82027% offense.......................51.83772% balance.......................22.13676% hyperoffense..................20.98869% sun...........................18.01930% rain..........................13.98337% monotype...................... 8.16121% multiweather.................. 7.52129% batonpass..................... 5.58714% sand.......................... 5.13477% semistall..................... 2.82020% stall......................... 2.21663% sunoffense.................... 2.01998% mononormal.................... 1.80314% hail.......................... 1.71858% rainoffense................... 1.24046% voltturn...................... 0.80072% monobug....................... 0.77523% monoflying.................... 0.76538% monopsychic................... 0.75629% monowater..................... 0.70707% choice........................ 0.65103% sandoffense................... 0.63992% monorock...................... 0.49048% monosteel..................... 0.46852% monodragon.................... 0.46095% monofairy..................... 0.45514% monodark...................... 0.45287% monopoison.................... 0.44605% dragmag....................... 0.43141% monoghost..................... 0.42485% monofighting.................. 0.37411% trapper....................... 0.37285% monograss..................... 0.32766% monofire...................... 0.30014% monoelectric.................. 0.29459% monoground.................... 0.26607% monoice....................... 0.25344% trickroom..................... 0.20170% sunstall...................... 0.19488% hailoffense................... 0.15903% sandstall..................... 0.09668% rainstall..................... 0.05251% tailwind...................... 0.04872% tricksun...................... 0.02752% hailstall..................... 0.02272% tricksand..................... 0.01641% gravity....................... 0.01464% swagplay...................... 0.00808% trickrain..................... 0.00757% trickhail..................... 0.00101% allweather.................... 0.00076% Stalliness (mean: -0.386) |# -2.0|### |########## -1.0|####################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.92%