offense.......................48.67012% sun...........................43.93138% weatherless...................41.20307% rain..........................26.88898% balance.......................22.56544% hyperoffense..................21.57134% multiweather..................16.95982% sunoffense.................... 6.17479% sand.......................... 4.26995% stall......................... 3.63307% semistall..................... 3.56004% monotype...................... 2.43981% rainoffense................... 2.36412% hail.......................... 0.86458% sunstall...................... 0.78316% sandoffense................... 0.78126% dragmag....................... 0.72768% voltturn...................... 0.38951% trickroom..................... 0.38563% rainstall..................... 0.29630% monoghost..................... 0.29589% choice........................ 0.28993% monowater..................... 0.22105% sandstall..................... 0.20813% monobug....................... 0.20141% monosteel..................... 0.20068% monoflying.................... 0.19356% monofighting.................. 0.18589% monodragon.................... 0.17960% hailoffense................... 0.17762% tricksun...................... 0.17685% monopsychic................... 0.15449% mononormal.................... 0.15185% trickrain..................... 0.14572% trapper....................... 0.13822% monodark...................... 0.13719% monofairy..................... 0.11698% monorock...................... 0.09880% monopoison.................... 0.09250% monoelectric.................. 0.07650% monoground.................... 0.07607% monofire...................... 0.07580% monograss..................... 0.07382% monoice....................... 0.06466% tailwind...................... 0.02840% gravity....................... 0.01607% tricksand..................... 0.00816% trickhail..................... 0.00809% hailstall..................... 0.00200% allweather.................... 0.00135% Stalliness (mean: -0.318) | -2.0|## |##### -1.5|########### |#################### -1.0|############################# |############################ -0.5|############################## |############################ 0.0|######################## |################## +0.5|############# |######### +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%