sun...........................66.34045% offense.......................38.00796% rain..........................25.27032% balance.......................24.74711% weatherless...................24.09881% hyperoffense..................17.72677% multiweather..................17.26140% stall.........................12.68101% sunoffense.................... 9.16140% semistall..................... 6.83716% sunstall...................... 3.45764% rainoffense................... 2.18428% sand.......................... 1.50710% rainstall..................... 1.06411% dragmag....................... 0.89531% sandstall..................... 0.68038% trickroom..................... 0.62430% trickrain..................... 0.59992% tricksun...................... 0.28854% trapper....................... 0.18586% monotype...................... 0.14631% hail.......................... 0.06398% voltturn...................... 0.03982% monobug....................... 0.03463% sandoffense................... 0.03272% monoflying.................... 0.02084% hailoffense................... 0.01745% monosteel..................... 0.01647% mononormal.................... 0.01617% monoghost..................... 0.01389% choice........................ 0.01125% gravity....................... 0.00911% monofairy..................... 0.00740% monofighting.................. 0.00700% monopoison.................... 0.00624% monodragon.................... 0.00601% monowater..................... 0.00518% monopsychic................... 0.00472% monoice....................... 0.00227% tailwind...................... 0.00220% monorock...................... 0.00126% monograss..................... 0.00124% monodark...................... 0.00101% monoelectric.................. 0.00097% monoground.................... 0.00086% monofire...................... 0.00069% trickhail..................... 0.00027% tricksand..................... 0.00002% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.059) | -2.0|# |### -1.5|########## |################## -1.0|############################## |####################### -0.5|##################### |##################### 0.0|#################### |########################## +0.5|############# |############# +1.0|########### |######### +1.5|### |####### +2.0|#### |##### +2.5|###### |## +3.0|##### | more negative = more offensive, more positive = more stall one # = 0.39%