weatherless...................91.34629% offense.......................46.79566% balance.......................30.73247% hyperoffense..................14.63683% voltturn...................... 6.67737% sand.......................... 5.97411% semistall..................... 5.41691% stall......................... 2.41813% monotype...................... 1.42455% trickroom..................... 1.29833% hail.......................... 1.10899% sun........................... 0.82949% rain.......................... 0.79883% dragmag....................... 0.38409% mononormal.................... 0.34261% choice........................ 0.30835% monopoison.................... 0.23983% monoflying.................... 0.22901% monobug....................... 0.17491% sandstall..................... 0.16409% hailoffense................... 0.15147% tailwind...................... 0.14065% sunoffense.................... 0.10819% monorock...................... 0.08115% monodark...................... 0.07033% monowater..................... 0.06131% rainoffense................... 0.05770% multiweather.................. 0.05770% monofairy..................... 0.05229% monopsychic................... 0.04688% monoelectric.................. 0.04328% sandoffense................... 0.03787% monograss..................... 0.03606% monoground.................... 0.03606% monosteel..................... 0.03426% monoghost..................... 0.03246% monofire...................... 0.03065% gravity....................... 0.02885% trickhail..................... 0.02705% tricksand..................... 0.02525% monofighting.................. 0.02344% monodragon.................... 0.02164% monoice....................... 0.01803% hailstall..................... 0.00541% sunstall...................... 0.00361% trapper....................... 0.00180% tricksun...................... 0.00180% Stalliness (mean: -0.167) -2.0|# |## -1.5|######## |############# -1.0|################### |####################### -0.5|############################## |############################# 0.0|########################### |######################## +0.5|################# |############# +1.0|###### |##### +1.5|#### |# +2.0|# |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%