weatherless...................81.02791% offense.......................41.46476% balance.......................32.96338% hyperoffense..................16.57094% rain.......................... 9.08483% voltturn...................... 7.72187% sun........................... 7.60853% semistall..................... 4.64005% stall......................... 4.36087% monotype...................... 2.12143% sunoffense.................... 1.88895% hail.......................... 1.67947% sand.......................... 1.49366% rainoffense................... 1.03842% multiweather.................. 0.82314% choice........................ 0.72685% monoflying.................... 0.66428% rainstall..................... 0.33155% monodragon.................... 0.31117% dragmag....................... 0.27148% trickroom..................... 0.23881% monograss..................... 0.21750% sandoffense................... 0.16973% monopoison.................... 0.14232% monowater..................... 0.12690% monoelectric.................. 0.12568% monopsychic................... 0.10174% hailoffense................... 0.09640% monosteel..................... 0.09381% monoghost..................... 0.08229% monofairy..................... 0.08156% sunstall...................... 0.06570% monoground.................... 0.06353% monobug....................... 0.05597% monofighting.................. 0.05141% monorock...................... 0.05027% hailstall..................... 0.04806% monodark...................... 0.04540% tailwind...................... 0.04315% monoice....................... 0.04075% monofire...................... 0.02948% mononormal.................... 0.02388% trapper....................... 0.00745% sandstall..................... 0.00733% Stalliness (mean: -0.128) -2.0|### |##### -1.5|######### |################ -1.0|###################### |########################### -0.5|######################## |############################## 0.0|########################## |######################### +0.5|######################### |############## +1.0|########### |###### +1.5|### |# +2.0|## |## +2.5|##### | more negative = more offensive, more positive = more stall one # = 0.39%