weatherless...................82.18198% offense.......................36.62341% balance.......................34.87373% hyperoffense..................15.46506% voltturn...................... 9.69218% rain.......................... 9.19496% stall......................... 7.87167% sun........................... 7.78425% semistall..................... 5.16612% sunoffense.................... 2.90886% rainstall..................... 1.03239% monotype...................... 0.92262% sand.......................... 0.68481% choice........................ 0.67981% monoflying.................... 0.46532% hail.......................... 0.38123% rainoffense................... 0.35359% trickroom..................... 0.29282% dragmag....................... 0.24346% multiweather.................. 0.22344% monograss..................... 0.11704% monopoison.................... 0.09784% sandoffense................... 0.08481% sunstall...................... 0.05677% monorock...................... 0.05587% monoelectric.................. 0.05209% monodragon.................... 0.04644% monobug....................... 0.03131% monopsychic................... 0.02850% monofighting.................. 0.01960% tailwind...................... 0.01642% hailoffense................... 0.01167% monosteel..................... 0.00607% hailstall..................... 0.00508% monowater..................... 0.00484% monofairy..................... 0.00281% monodark...................... 0.00021% monoice....................... 0.00006% trapper....................... 0.00001% monoground.................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.001) -2.0|#### |###### -1.5|##### |############# -1.0|#################### |################## -0.5|############ |############################## 0.0|################## |####################### +0.5|########################### |############ +1.0|####### |####### +1.5|#### |# +2.0|#### |## +2.5|######### |# more negative = more offensive, more positive = more stall one # = 0.45%