weatherless...................75.87970% balance.......................43.73149% offense.......................30.87452% rain..........................13.37541% semistall.....................11.86673% sun...........................10.74868% voltturn...................... 9.09015% hyperoffense.................. 8.36680% stall......................... 5.16046% batonpass..................... 3.10963% multiweather.................. 2.92105% monotype...................... 2.75678% hail.......................... 1.62217% sand.......................... 1.30098% choice........................ 0.87957% rainstall..................... 0.84507% sunoffense.................... 0.65898% monosteel..................... 0.43033% monowater..................... 0.35081% monodragon.................... 0.34607% mononormal.................... 0.32767% dragmag....................... 0.29485% monobug....................... 0.28782% monoghost..................... 0.26419% monoice....................... 0.24178% monopsychic................... 0.22021% hailstall..................... 0.21824% monofighting.................. 0.18427% rainoffense................... 0.18140% monoelectric.................. 0.17502% trickroom..................... 0.15594% monorock...................... 0.14728% sunstall...................... 0.14361% sandstall..................... 0.13502% monoflying.................... 0.10317% hailoffense................... 0.10146% monograss..................... 0.09793% monofire...................... 0.08572% monopoison.................... 0.08115% trapper....................... 0.07829% monoground.................... 0.06767% monofairy..................... 0.05910% monodark...................... 0.04254% tailwind...................... 0.03059% trickrain..................... 0.02901% tricksun...................... 0.02815% sandoffense................... 0.02278% fear.......................... 0.00347% allweather.................... 0.00088% Stalliness (mean: 0.208) -2.0|#### |### -1.0|########## |#################### 0.0|############################## |############################ +1.0|###################### |######## +2.0|### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.77%