weatherless...................73.11215% balance.......................46.99868% voltturn......................29.92044% rain..........................19.30794% semistall.....................18.05534% stall.........................17.73346% hyperoffense.................. 9.64830% offense....................... 7.56422% sun........................... 6.00359% rainstall..................... 4.91873% multiweather.................. 2.70916% hail.......................... 2.37810% sand.......................... 1.90738% batonpass..................... 1.71150% hailstall..................... 1.09224% monotype...................... 0.78828% monowater..................... 0.59092% choice........................ 0.51890% sunstall...................... 0.43810% sandstall..................... 0.36390% hailoffense................... 0.21418% sunoffense.................... 0.13960% mononormal.................... 0.12600% sandoffense................... 0.07107% trickroom..................... 0.06965% monoice....................... 0.03284% rainoffense................... 0.03210% trickrain..................... 0.02439% monodragon.................... 0.02303% dragmag....................... 0.00939% tricksun...................... 0.00798% monosteel..................... 0.00643% monofighting.................. 0.00345% monoghost..................... 0.00261% monoflying.................... 0.00203% monobug....................... 0.00196% monofire...................... 0.00157% monorock...................... 0.00145% monoelectric.................. 0.00127% trapper....................... 0.00032% monopsychic................... 0.00018% monopoison.................... 0.00006% monofairy..................... 0.00003% monograss..................... 0.00003% monodark...................... 0.00000% monoground.................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.676) -2.0|####### |## -1.0|### |#### 0.0|########## |########################### +1.0|############################## |############### +2.0|############ |### +3.0| more negative = more offensive, more positive = more stall one # = 0.87%