weatherless...................72.50211% balance.......................39.99931% offense.......................33.96494% sun...........................16.04664% stall.........................12.51911% semistall..................... 8.00761% rain.......................... 6.03496% hyperoffense.................. 5.50902% sand.......................... 4.91938% trickroom..................... 4.27153% voltturn...................... 3.75615% sunstall...................... 2.43751% sandstall..................... 0.96045% sunoffense.................... 0.64201% hail.......................... 0.63877% rainstall..................... 0.33308% choice........................ 0.15716% multiweather.................. 0.14186% monotype...................... 0.00864% monograss..................... 0.00524% monosteel..................... 0.00341% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.330) |###### -1.5|#### |# -1.0|######## |############ -0.5|################ |######################### 0.0|############################## |################# +0.5|######################### |################## +1.0|########### |######## +1.5|### |### +2.0|# |############## +2.5|### |##### more negative = more offensive, more positive = more stall one # = 0.48%