weatherless...................75.49311% balance.......................39.67472% offense.......................24.61426% stall.........................21.45972% sun...........................14.94383% semistall..................... 8.21499% rain.......................... 6.15689% hyperoffense.................. 6.03631% trickroom..................... 3.83454% sunstall...................... 3.56540% sand.......................... 3.36124% voltturn...................... 1.77751% hail.......................... 0.34488% choice........................ 0.30035% multiweather.................. 0.29995% sandstall..................... 0.28910% sunoffense.................... 0.21139% rainstall..................... 0.03908% monotype...................... 0.00018% monograss..................... 0.00014% monosteel..................... 0.00004% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.582) |########## -1.5|## | -1.0|###### |####### -0.5|########### |####################### 0.0|###################### |################## +0.5|################### |##################### +1.0|################## |####### +1.5|# |## +2.0|# |############################## +2.5|#### |######## more negative = more offensive, more positive = more stall one # = 0.48%