weatherless...................72.15567% offense.......................59.36993% balance.......................34.09035% trickroom.....................22.02795% hail..........................14.56988% sand.......................... 6.87039% tailwind...................... 6.57970% hyperoffense.................. 6.15137% sun........................... 5.37634% tricksand..................... 5.13537% choice........................ 3.02542% monotype...................... 2.70706% monoice....................... 2.56861% hailoffense................... 2.45387% rain.......................... 1.08542% semistall..................... 0.37262% voltturn...................... 0.30841% trickhail..................... 0.26790% rainoffense................... 0.24809% monofairy..................... 0.09898% multiweather.................. 0.05770% sunoffense.................... 0.04145% monobug....................... 0.03033% batonpass..................... 0.01658% stall......................... 0.01573% gravity....................... 0.00840% tricksun...................... 0.00462% monodragon.................... 0.00300% monoelectric.................. 0.00195% monowater..................... 0.00191% monopoison.................... 0.00108% monorock...................... 0.00057% monoghost..................... 0.00055% monograss..................... 0.00007% monodark...................... 0.00001% trickrain..................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.237) -1.5| |##### -1.0|######### |############# -0.5|################## |######################### 0.0|############################## |################### +0.5|########## |## +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.76%