weatherless...................87.64694% offense.......................53.32222% hyperoffense..................34.69832% balance.......................11.42819% sun........................... 6.37793% sunoffense.................... 4.74603% sand.......................... 2.76973% rain.......................... 1.81931% monotype...................... 1.59661% hail.......................... 1.57958% voltturn...................... 1.22788% monowater..................... 0.78127% rainoffense................... 0.67296% trickroom..................... 0.65349% semistall..................... 0.42106% choice........................ 0.37116% hailoffense................... 0.28841% sandoffense................... 0.23730% multiweather.................. 0.18862% mononormal.................... 0.13995% stall......................... 0.13021% trapper....................... 0.12899% dragmag....................... 0.12534% monoground.................... 0.12291% monobug....................... 0.11926% tailwind...................... 0.09979% monograss..................... 0.07302% monoflying.................... 0.07180% monopsychic................... 0.06085% monopoison.................... 0.04989% monorock...................... 0.04989% monofighting.................. 0.04016% monoice....................... 0.03894% monodark...................... 0.03164% monoghost..................... 0.02799% monofire...................... 0.02799% gravity....................... 0.02677% monosteel..................... 0.02069% monodragon.................... 0.01825% trickhail..................... 0.01704% monofairy..................... 0.01582% sandstall..................... 0.00730% hailstall..................... 0.00487% monoelectric.................. 0.00365% tricksand..................... 0.00243% Stalliness (mean: -0.741) |## -2.0|### |######### -1.5|################ |#################### -1.0|########################### |############################## -0.5|########################### |#################### 0.0|############## |######## +0.5|#### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.54%