weatherless...................90.87480% offense.......................58.65979% hyperoffense..................25.72579% balance.......................15.34332% sun........................... 5.53510% sunoffense.................... 3.81884% sand.......................... 1.33119% hail.......................... 1.32346% rain.......................... 1.04029% voltturn...................... 0.92889% trickroom..................... 0.78087% monotype...................... 0.61217% monowater..................... 0.42685% rainoffense................... 0.42373% trapper....................... 0.32990% semistall..................... 0.20135% sandoffense................... 0.12280% multiweather.................. 0.10474% stall......................... 0.06975% hailoffense................... 0.06050% monoflying.................... 0.04350% monoground.................... 0.03912% choice........................ 0.03643% monopoison.................... 0.03424% dragmag....................... 0.03308% mononormal.................... 0.02781% monograss..................... 0.01818% sandstall..................... 0.01002% monopsychic................... 0.00620% monobug....................... 0.00538% monoghost..................... 0.00537% trickhail..................... 0.00454% tailwind...................... 0.00410% monoice....................... 0.00302% monofighting.................. 0.00209% monodragon.................... 0.00016% gravity....................... 0.00013% monofire...................... 0.00010% monosteel..................... 0.00008% monorock...................... 0.00004% monofairy..................... 0.00004% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.614) |# -2.0|## |######## -1.5|######## |############### -1.0|######################## |############################## -0.5|############################ |######################## 0.0|################# |############ +0.5|##### |## +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.57%