weatherless...................74.31203% offense.......................49.61760% balance.......................34.03988% sand..........................15.25441% hyperoffense.................. 8.34033% voltturn...................... 6.36805% sun........................... 6.29912% semistall..................... 6.18588% rain.......................... 3.96402% hail.......................... 2.24547% multiweather.................. 1.90270% stall......................... 1.81630% trickroom..................... 1.41874% monotype...................... 1.33841% sandoffense................... 0.94440% sandstall..................... 0.87116% tricksand..................... 0.55725% choice........................ 0.43544% monowater..................... 0.22215% sunoffense.................... 0.19741% monoghost..................... 0.18869% monoground.................... 0.14891% tricksun...................... 0.14744% monofire...................... 0.14299% monodragon.................... 0.11744% monopoison.................... 0.09543% rainoffense................... 0.09273% monosteel..................... 0.09234% monoflying.................... 0.08139% monoelectric.................. 0.07794% monofairy..................... 0.07256% monofighting.................. 0.06992% hailoffense................... 0.06789% monopsychic................... 0.05195% monoice....................... 0.04549% monodark...................... 0.04222% tailwind...................... 0.04028% mononormal.................... 0.03789% monorock...................... 0.02404% trickhail..................... 0.02203% monograss..................... 0.02091% monobug....................... 0.01463% dragmag....................... 0.01355% Stalliness (mean: -0.075) |# -1.5|## |###### -1.0|############### |###################### -0.5|############################## |######################### 0.0|####################### |##################### +0.5|################# |############ +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%