monotype......................100.00000% weatherless...................68.22672% offense.......................54.79764% balance.......................21.87948% hyperoffense..................21.40577% monowater.....................10.24782% monoghost..................... 9.62423% hail.......................... 9.07240% sand.......................... 8.88035% monosteel..................... 8.69221% monoice....................... 8.66154% monodragon.................... 8.38129% rain.......................... 8.35518% monodark...................... 7.45641% monofighting.................. 5.81761% sun........................... 5.48047% monofairy..................... 5.00692% monoelectric.................. 4.90794% monopoison.................... 4.78903% monofire...................... 4.61427% mononormal.................... 4.22420% monopsychic................... 4.03834% monobug....................... 3.93069% monoground.................... 3.10881% hailoffense................... 2.65529% monograss..................... 2.62919% choice........................ 2.60251% monoflying.................... 2.57064% voltturn...................... 2.43068% rainoffense................... 1.64454% semistall..................... 1.40634% monorock...................... 1.31900% trickroom..................... 0.57027% stall......................... 0.51078% sunoffense.................... 0.47742% sandoffense................... 0.41652% dragmag....................... 0.09309% rainstall..................... 0.05882% tricksand..................... 0.03878% sandstall..................... 0.03625% tailwind...................... 0.03602% trickhail..................... 0.01533% multiweather.................. 0.01513% trickrain..................... 0.00836% hailstall..................... 0.00521% gravity....................... 0.00151% swagplay...................... 0.00094% sunstall...................... 0.00042% trapper....................... 0.00034% tricksun...................... 0.00019% Stalliness (mean: -0.455) -2.0|### |### -1.5|######### |################## -1.0|######################## |############################## -0.5|############################# |########################## 0.0|##################### |############### +0.5|########## |####### +1.0|### |# +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%