weatherless...................78.07986% offense.......................46.85762% balance.......................27.53593% hyperoffense..................18.78771% sand.......................... 8.69022% voltturn...................... 6.55245% sun........................... 6.31352% monotype...................... 6.01859% rain.......................... 5.63302% semistall..................... 3.68689% stall......................... 3.13185% hail.......................... 2.31755% trickroom..................... 1.36195% sunoffense.................... 1.17373% multiweather.................. 0.93419% choice........................ 0.91421% sandoffense................... 0.88869% monobug....................... 0.78786% monowater..................... 0.69281% mononormal.................... 0.68544% rainoffense................... 0.62656% hailoffense................... 0.54899% monosteel..................... 0.45783% monoflying.................... 0.32612% monopoison.................... 0.32428% monofire...................... 0.32357% monodragon.................... 0.29956% monoice....................... 0.29577% monofairy..................... 0.28971% monodark...................... 0.26685% monoghost..................... 0.24301% monograss..................... 0.23961% monoelectric.................. 0.22796% sandstall..................... 0.22667% dragmag....................... 0.20878% monopsychic................... 0.19762% tailwind...................... 0.19591% monorock...................... 0.16959% monoground.................... 0.15490% monofighting.................. 0.11945% tricksun...................... 0.09541% tricksand..................... 0.07156% sunstall...................... 0.06678% trickhail..................... 0.04970% gravity....................... 0.02770% rainstall..................... 0.01884% allweather.................... 0.01422% hailstall..................... 0.00981% trickrain..................... 0.00216% fear.......................... 0.00213% sandfear...................... 0.00120% swagplay...................... 0.00098% trapper....................... 0.00049% Stalliness (mean: -0.244) -2.0|## |########### -1.0|######################## |############################## 0.0|########################### |################# +1.0|####### |### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%