weatherless...................78.22191% offense.......................41.63842% balance.......................30.17276% hyperoffense..................18.39462% voltturn...................... 9.16836% sand.......................... 8.67394% rain.......................... 7.06534% stall......................... 5.58196% sun........................... 5.20722% semistall..................... 4.21224% monotype...................... 3.31079% trickroom..................... 2.33048% hail.......................... 1.66975% choice........................ 1.08616% sunoffense.................... 1.02933% rainoffense................... 0.84923% multiweather.................. 0.75718% monowater..................... 0.71428% sandoffense................... 0.70541% hailoffense................... 0.54177% mononormal.................... 0.49960% tailwind...................... 0.39910% sandstall..................... 0.37030% dragmag....................... 0.30898% monograss..................... 0.22796% monodragon.................... 0.20065% monobug....................... 0.19669% monofairy..................... 0.18019% monofire...................... 0.16906% monosteel..................... 0.15802% monoice....................... 0.14969% sunstall...................... 0.14877% monoghost..................... 0.14132% monopoison.................... 0.13464% monopsychic................... 0.12736% monoelectric.................. 0.12649% monoflying.................... 0.10739% gravity....................... 0.07259% monodark...................... 0.06177% trickhail..................... 0.05640% monofighting.................. 0.05205% tricksun...................... 0.04452% monoground.................... 0.04399% tricksand..................... 0.02723% monorock...................... 0.02534% rainstall..................... 0.01360% allweather.................... 0.00825% trickrain..................... 0.00247% trapper....................... 0.00100% hailstall..................... 0.00078% fear.......................... 0.00019% sandfear...................... 0.00004% swagplay...................... 0.00001% Stalliness (mean: -0.122) -2.0|## |############# -1.0|######################### |############################## 0.0|############################# |####################### +1.0|######### |#### +2.0|## |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.70%