weatherless...................81.86613% offense.......................33.95583% balance.......................31.89261% hyperoffense..................20.56652% stall......................... 9.57426% voltturn...................... 9.22805% rain.......................... 7.34781% sand.......................... 6.65701% trickroom..................... 4.36505% semistall..................... 4.01079% sun........................... 3.64635% monotype...................... 2.84518% monowater..................... 1.89144% choice........................ 1.08029% hail.......................... 0.98526% sunoffense.................... 0.91652% multiweather.................. 0.43927% rainoffense................... 0.40686% sandoffense................... 0.40322% dragmag....................... 0.37758% hailoffense................... 0.37234% monograss..................... 0.20026% gravity....................... 0.15291% tailwind...................... 0.13916% sandstall..................... 0.11035% monoice....................... 0.10490% sunstall...................... 0.08385% monofairy..................... 0.07698% monofire...................... 0.07375% monofighting.................. 0.06639% monoflying.................... 0.06634% monobug....................... 0.05490% monodragon.................... 0.05151% monoelectric.................. 0.04945% mononormal.................... 0.04304% monosteel..................... 0.04123% monoghost..................... 0.03906% monopoison.................... 0.02673% monopsychic................... 0.02326% tricksun...................... 0.02285% trickhail..................... 0.01986% monoground.................... 0.01646% monodark...................... 0.01429% rainstall..................... 0.00732% monorock...................... 0.00601% tricksand..................... 0.00411% allweather.................... 0.00359% trickrain..................... 0.00140% trapper....................... 0.00024% hailstall..................... 0.00014% fear.......................... 0.00000% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.029) -2.0|#### |############## -1.0|############################ |######################### 0.0|######################### |############################## +1.0|########## |##### +2.0|# |#### +3.0|#### |#### more negative = more offensive, more positive = more stall one # = 0.65%