weatherless...................68.89951% offense.......................50.66470% hyperoffense..................26.49321% sun...........................18.70806% balance.......................18.17383% rain..........................12.83283% monotype...................... 9.45181% multiweather.................. 6.38166% batonpass..................... 4.16956% sand.......................... 4.14855% sunoffense.................... 3.19936% semistall..................... 2.58994% stall......................... 2.07830% hail.......................... 1.94214% rainoffense................... 1.91071% mononormal.................... 1.48089% choice........................ 1.19656% voltturn...................... 1.12769% monowater..................... 0.94208% monobug....................... 0.82361% monoflying.................... 0.81887% monodragon.................... 0.72031% monopsychic................... 0.67797% monoghost..................... 0.62616% monosteel..................... 0.62553% sandoffense................... 0.59520% monofairy..................... 0.55682% monofighting.................. 0.50090% monopoison.................... 0.48921% monodark...................... 0.46583% monograss..................... 0.46220% monoelectric.................. 0.42681% monofire...................... 0.40280% trickroom..................... 0.39633% monoice....................... 0.35352% monoground.................... 0.33804% dragmag....................... 0.33709% hailoffense................... 0.31592% monorock...................... 0.29950% trapper....................... 0.20188% sunstall...................... 0.16934% sandstall..................... 0.15891% tailwind...................... 0.08972% tricksun...................... 0.07108% rainstall..................... 0.04691% trickrain..................... 0.02591% gravity....................... 0.01295% trickhail..................... 0.01027% tricksand..................... 0.00948% swagplay...................... 0.00758% hailstall..................... 0.00758% allweather.................... 0.00600% fear.......................... 0.00126% Stalliness (mean: -0.486) |# -2.0|### |############# -1.0|########################### |############################## 0.0|#################### |######### +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.90%