weatherless...................62.81716% offense.......................48.61658% hyperoffense..................28.29256% sun...........................24.05069% balance.......................17.63647% rain..........................15.93690% multiweather.................. 8.17523% monotype...................... 7.78301% sunoffense.................... 4.29707% sand.......................... 3.83626% batonpass..................... 3.48866% semistall..................... 2.93570% rainoffense................... 2.63458% stall......................... 2.51869% hail.......................... 1.70992% choice........................ 1.29350% mononormal.................... 1.18358% voltturn...................... 1.08869% monowater..................... 0.80008% monoflying.................... 0.68099% monodragon.................... 0.64503% monoghost..................... 0.61170% monosteel..................... 0.59221% monobug....................... 0.55884% sandoffense................... 0.54447% monopsychic................... 0.52929% monofairy..................... 0.51151% trickroom..................... 0.47906% monopoison.................... 0.39941% monofighting.................. 0.38224% monograss..................... 0.35228% monodark...................... 0.35024% monofire...................... 0.33614% dragmag....................... 0.32970% hailoffense................... 0.29999% monoground.................... 0.29496% monoelectric.................. 0.28829% monoice....................... 0.27844% sunstall...................... 0.27444% sandstall..................... 0.21678% monorock...................... 0.21293% trapper....................... 0.16329% tricksun...................... 0.10609% tailwind...................... 0.09665% rainstall..................... 0.06588% trickrain..................... 0.03723% trickhail..................... 0.01584% hailstall..................... 0.01152% swagplay...................... 0.01137% gravity....................... 0.01017% tricksand..................... 0.00729% allweather.................... 0.00362% fear.......................... 0.00033% Stalliness (mean: -0.489) |# -2.0|#### |############### -1.0|############################# |############################## 0.0|################### |########## +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%