weatherless...................44.50447% offense.......................42.86136% sun...........................40.81980% hyperoffense..................30.01413% rain..........................23.37274% balance.......................17.19296% multiweather..................12.00365% sunoffense.................... 7.54385% rainoffense................... 5.44879% stall......................... 5.04286% semistall..................... 4.88870% monotype...................... 3.14540% sand.......................... 2.97956% batonpass..................... 2.14856% choice........................ 1.01009% trickroom..................... 0.72612% sunstall...................... 0.72337% hail.......................... 0.56175% voltturn...................... 0.46951% mononormal.................... 0.45260% sandstall..................... 0.44346% monowater..................... 0.40154% monofairy..................... 0.38214% monosteel..................... 0.38086% tricksun...................... 0.30864% monoflying.................... 0.27631% monopsychic................... 0.24956% monodragon.................... 0.22423% dragmag....................... 0.19340% monoghost..................... 0.18746% hailoffense................... 0.17537% monograss..................... 0.15541% sandoffense................... 0.15250% rainstall..................... 0.14818% monofighting.................. 0.14724% monoice....................... 0.12747% monobug....................... 0.12569% monoground.................... 0.11750% monopoison.................... 0.11569% monofire...................... 0.11327% monodark...................... 0.10443% trickrain..................... 0.09943% tailwind...................... 0.09638% monoelectric.................. 0.04997% trapper....................... 0.04888% monorock...................... 0.04217% hailstall..................... 0.02521% swagplay...................... 0.01830% tricksand..................... 0.01357% gravity....................... 0.00422% trickhail..................... 0.00267% allweather.................... 0.00031% fear.......................... 0.00005% Stalliness (mean: -0.398) |# -2.0|##### |################# -1.0|############################## |############################ 0.0|################## |########### +1.0|####### |### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%