weatherless...................90.18563% offense.......................46.22441% balance.......................36.12427% hyperoffense.................. 8.56669% semistall..................... 6.15887% sun........................... 3.25493% rain.......................... 3.17926% stall......................... 2.92576% hail.......................... 2.38831% voltturn...................... 1.26382% sand.......................... 0.99188% trickroom..................... 0.92345% monotype...................... 0.88009% sunoffense.................... 0.58167% choice........................ 0.49160% monofighting.................. 0.38260% hailoffense................... 0.34748% monofire...................... 0.15656% sandstall..................... 0.12990% monoghost..................... 0.12604% dragmag....................... 0.09360% rainoffense................... 0.08637% monoice....................... 0.08274% monofairy..................... 0.04680% monograss..................... 0.02340% monobug....................... 0.02340% monoground.................... 0.02340% monoflying.................... 0.02340% mononormal.................... 0.01516% gravity....................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.000) -2.0|# |## -1.5|### |###### -1.0|############ |############## -0.5|########################## |############################ 0.0|############################## |############################ +0.5|############ |############ +1.0|########### |######### +1.5|## |# +2.0| | +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%