weatherless...................85.91910% offense.......................42.71011% balance.......................40.16719% hail..........................10.44494% hyperoffense.................. 9.16315% semistall..................... 5.52629% voltturn...................... 5.20000% stall......................... 2.43326% rain.......................... 2.41079% hailoffense................... 2.19775% trickroom..................... 1.41213% sun........................... 1.19551% monotype...................... 0.58966% choice........................ 0.58787% rainoffense................... 0.45303% sunoffense.................... 0.16629% monoice....................... 0.14472% sand.......................... 0.08539% monoghost..................... 0.07910% monoflying.................... 0.07551% trickhail..................... 0.07101% monobug....................... 0.05573% multiweather.................. 0.05483% monopsychic................... 0.04404% monowater..................... 0.04135% mononormal.................... 0.04135% sandstall..................... 0.03056% monograss..................... 0.02966% monorock...................... 0.02876% monofighting.................. 0.02787% hailstall..................... 0.02697% dragmag....................... 0.02337% monoelectric.................. 0.02157% tailwind...................... 0.01798% monosteel..................... 0.01618% monoground.................... 0.01348% gravity....................... 0.00989% monodragon.................... 0.00899% monopoison.................... 0.00809% monofairy..................... 0.00809% monodark...................... 0.00719% monofire...................... 0.00360% sunstall...................... 0.00270% Stalliness (mean: -0.009) |## -1.5|##### |######## -1.0|############ |################# -0.5|###################### |############################## 0.0|############################## |######################### +0.5|###################### |################# +1.0|########## |##### +1.5|## |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%